2017-03-16 00:00
In this article we describe our progress in January and February of 2017: rendering under iOS/Web and a new tutorial tool.
Rendering under iOS/Web
To our surprise, we got a simple red cube rendered under iOS and Web pretty fast: in early February. However, this is only the beginning of this year’s challenge to support Android, iOS, and Web platforms. There’s a long and bumpy road ahead of us as we need a lot more on each platform before we can claim a success: visual effects, Python scripting, data archives. …
2017-01-25 00:00
This article describes our plans for 2017.
Our past plans suggested we would have Android platform support by this time. However, we have a long way to go, before we can declare Android support. See for yourself: …
Page 3 of 3